In the Booth is a rhythm-based game developed in Unity that explores the relationship between music,
reflexes, and player engagement. It challenges players to maintain a rhythm with a song’s BPM while
responding to button visuals for bonus points. With many different difficulties, it aims to test
coordination, timing, and focus. Even while providing a gaming experience, In the Booth examines how
rhythm games can improve skills such as reaction time and pattern recognition while offering insights into
the educational and interactive potential of music-based gameplay.

